Summary
- Profile Type
- Business Offer
- POD Reference
- BOFR20260116011
- Term of Validity
- 16 January 2026 - 16 January 2027
- Company's Country
- France
- Type of partnership
- Investment agreement
- Commercial agreement
- Targeted Countries
- All countries
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General information
- Short Summary
- A French SME with 8 years of experience in European cooperation and 4 years in video game development is offering its dual expertise. The company has coordinated and partnered on over 20 EU-funded projects (Erasmus+, Creative Europe) totalling more than €8 million. It also develops serious games and commercial video games using Godot, Unity and Unreal engines. The company seeks partners needing support in EU project writing, coordination, or integration of gamified experiences into their project
- Full Description
-
Company background
This French SME was established in 2018 and has built solid expertise in two complementary fields: European cooperation and video game development. The company is a small, flexible team of 5-6 professionals, enabling high responsiveness and tailor-made solutions for partners across Europe and beyond.
Over the past 8 years, the company has acted as coordinator or partner on more than 20 European projects funded through Erasmus+ and Creative Europe programmes, with individual project budgets ranging from €200,000 to €400,000, representing a cumulative total exceeding €8 million in European funding. This experience spans collaborations with over 50 partners across 27 different countries, primarily within the EU and associated countries (including Serbia and the UK).
Services offered
The company's expertise is divided into two main areas:
European cooperation services:
The company supports organisations wishing to develop projects at European level. Services include analysis of relevant EU funding calls, drafting of project applications, and project coordination support for upcoming or ongoing initiatives. Core expertise lies in cultural, media and educational projects, where the company can act as a technical partner for gamified experience creation, as an application writer, or as a coordination support provider.
Video game and serious game development: The company designs and develops gamified experiences for both educational and entertainment purposes. Using Godot, Unity and Unreal game engines, the team can assess specific needs and propose tailored collaborations. The company is also developing its first commercial video game, demonstrating its capacity to deliver market-ready products.
Partnership sought:
The company is open to collaborating with all types of organisations: private companies, NGOs, public bodies, research institutions, and universities. The main requirement is a genuine need that aligns with the company's expertise in European cooperation and/or gamification.
Potential collaboration models include:
Research cooperation agreements for EU-funded R&D projects
Service agreements for project writing or coordination support
Technical cooperation for serious game development
Joint venture arrangements for larger-scale initiatives
The company welcomes expressions of interest from organisations seeking to strengthen their European project capabilities or integrate innovative gamified solutions into their activities. A free initial consultation is offered to explore needs and assess collaboration potential. - Advantages and Innovations
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Key advantages
Proven track record: Over 20 successfully managed European projects with €8+ million in cumulative EU funding secured, demonstrating strong expertise in navigating complex funding programmes such as Erasmus+ and Creative Europe.
Dual expertise: Unique combination of European project management skills and video game development capabilities, allowing for innovative approaches to EU-funded projects involving gamification or digital tools.
Extensive network: Established relationships with 50+ partners across 27 countries, enabling rapid consortium building and access to complementary expertise throughout Europe.
Flexibility and responsiveness: As a small team of 5-6 professionals, the company offers personalised service, quick decision-making, and adaptable solutions tailored to each partner's specific needs.
Multicultural experience: Extensive practice working in challenging multicultural environments, with team members fluent in English, French and Japanese.
Innovative aspects
Integration of gamification into European projects: The company bridges the gap between traditional EU cooperation and innovative digital experiences, offering partners the ability to incorporate engaging, game-based elements into educational, cultural or media projects.
Technical versatility: Proficiency in multiple game engines (Godot, Unity, Unreal) allows for flexible technical solutions adapted to various project requirements and budgets.
End-to-end support: From initial funding call analysis to project coordination and technical implementation, the company provides comprehensive support throughout the entire project lifecycle. - Stage of Development
- Already on the market
- Sustainable Development Goals
- Goal 4: Quality Education
- Goal 6: Clean Water and Sanitation
- Goal 1: No Poverty
- Goal 8: Decent Work and Economic Growth
- Goal 2: Zero Hunger
- Goal 9: Industry, Innovation and Infrastructure
- Goal 7: Affordable and Clean Energy
- Goal 5: Gender Equality
- Goal 3: Good Health and Well-being
Partner Sought
- Expected Role of a Partner
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The company is open to various forms of collaboration and is seeking partners who fall into one or more of the following categories:
1. Organisations seeking European project support
Partners looking for expertise in European cooperation are welcome to connect. The company can provide:
Analysis and identification of relevant EU funding opportunities (Erasmus+, Creative Europe, Horizon Europe, Interreg, etc.)
Drafting and writing of project applications
Coordination support for new or ongoing European projects
Technical partnership for the development of gamified components within EU-funded initiatives
In this context, the partner's role would be to bring their own thematic expertise, network, or project ideas, while the company provides methodological support and project management skills.
2. Organisations seeking gamification or serious game development
Partners wishing to integrate gamified experiences into their activities are encouraged to express interest. Potential applications include:
Educational and training tools
Awareness-raising campaigns
Cultural and heritage promotion
Internal communication and team-building
Marketing and customer engagement
The partner's role would be to define the objectives, target audience, and key content, while the company handles game design, development, and technical implementation.
3. Organisations seeking consortium partners for EU projects
The company is interested in joining consortia as a partner for European projects, particularly in the fields of:
Culture and creative industries
Media and digital content
Education and training
Youth and social inclusion
In this scenario, the partner's role would be to lead or coordinate the project, while the company contributes its expertise in gamification, digital tools development, or project management support.
4. Potential strategic partners
The company is also open to exploring longer-term partnerships with organisations whose activities complement its own. This could include:
Joint development of new products or services
Shared responses to large-scale funding opportunities
Knowledge exchange and capacity building
The specific role of the partner would be defined jointly based on mutual interests and complementary strengths.
General expectations
Regardless of the collaboration model, the company expects partners to:
Have a genuine need or project idea aligned with the company's areas of expertise
Be committed to professional and respectful collaboration
Be open to initial exploratory discussions (offered free of charge) to assess mutual fit
The company is flexible regarding partnership structures and is willing to adapt its involvement based on the partner's needs and project requirements. - Type and Size of Partner
- SME <=10
- University
- SME 50 - 249
- SME 11-49
- Big company
- R&D Institution
- Type of partnership
- Investment agreement
- Commercial agreement
Dissemination
- Market keywords
- 07001003 - Toys and electronic games
- 07001007 - Other leisure and recreational products and services
- 02007009 - Home software
- 02007010 - Education software
- 02007025 - Consulting services
- Targeted countries
- All countries