The company is located in Nice in Southern France but also has its R&D team in Montreal, Canada. The company developed its product based on the statement that data is power and that 3D content will be more and more predominant in the future with the advent of augmented reality. The 3D content market for virtual reality should have a share of up to 500 billions dollars in the upcoming 10 years. The differentiation on this market is based on the quantity and quality of data available to reconstitute the reality.
The first to build a platform capable of rationally gathering the largest amount of 3D data do will therefore have a significant advantage.
Two major solutions are currently available for interactive 3D content: the "Unreal" and "Unity" engines. These solutions
are highly game-oriented and difficult to adapt to new use cases and require deployment on the client's hardware.
These solutions are incomplete because they use the hardware resources of the customer's device. The SME offers a cloud solution gathering all type of data available in open source and not linked to a specific hardware/software. The company created therefore a platform putting together the largest amount of 3D data. They would be interested in expanding their technology for different uses of virtual reality.
The company's customers are individuals or companies who wish to manage, view, share or collaborate on 3D content. They are 3D content creators who want to sell their design or collaborate with their customers or colleagues on it.
The application areas are vast but the company is targeting verticals such as: CAD industry, medicine, architecture, archaeology, BIM, game design, security, simulation, digital education. Located in France, the company is quite present on the national market but is targeting now international markets and especially neighbouring countries such as Germany, Spain, Italy, Benelux and the UK. In these countries, the company is looking for technical cooperation agreements with partners in the following specific verticals identified: medicine, BIM (Business Information Modelling) and arts.