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German company offering a virtual reality (VR) content builder with experience in multiple research projects is looking for partners for EU projects, training applications or VR app development

Summary

Profile Type
  • Technology offer
POD Reference
TODE20250128009
Term of Validity
3 February 2025 - 3 February 2026
Company's Country
  • Germany
Type of partnership
  • Commercial agreement with technical assistance
  • Research and development cooperation agreement
Targeted Countries
  • Finland
  • Estonia
  • Austria
  • Denmark
  • Belgium
  • Hungary
  • France
  • Greece
  • Ireland
  • Israel
  • Iceland
  • Luxembourg
  • Malta
  • North Macedonia
  • Latvia
  • Lithuania
  • Italy
  • Slovakia
  • Poland
  • Netherlands
  • Portugal
  • Norway
  • Romania
  • New Zealand
  • United Kingdom
  • Switzerland
  • Spain
  • Sweden
  • United States
  • Slovenia
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General information

Short Summary
This German company founded in 2021 is making virtual reality (VR) content creation accessible to all. They offer an open-source Unity plug-in that streamlines the development of VR applications, catering to both developers and non-developers. This tool is particularly effective for VR training, product demonstrations, and gaming. After several successful research project applications, they are looking for further research and development or commercial partners for a broad variety of use cases.
Full Description
A tech company established in 2021 focuses on making immersive virtual reality (VR) technologies more accessible and user-friendly. The German organization provides an open-source Unity plug-in, which simplifies the process of creating VR applications, catering to both technical and non-technical users. By lowering the barriers to entry, it empowers individuals and businesses to develop VR content for various purposes, including training, product demonstrations, and entertainment.

This innovative tool streamlines workflows, allowing creators to design engaging VR experiences with greater efficiency and up to 90% time savings compared to the standard unity. The company also emphasizes collaboration and flexibility through its open-source approach, working with partners on aspects like content management, analytics and streaming.

Beyond their core offerings, the organization actively explores innovation in VR technology through partnerships and research initiatives. These efforts aim to integrate advanced features like haptic feedback, AI-driven interactions, and robotics into VR applications. By doing so, they are driving the evolution of VR as a practical tool in diverse industries.

In summary, the VR content builder's strength lies in it's rapid prototyping capabilities and it's ability to create VR training applications in a scalable and maintainable way through their easy integrability, open frameworks and modular system.

The German company has already been successful with four research project application of various sizes (European Regional Development Fund, Cascades) and are looking for further research and development or commercial partners for a broad variety of use cases. The technology is especially useful for trainings and gaming or product demonstrations and partnerships can range from universities who are looking to use it in their classrooms to training applications or VR app development with partner companies.
Advantages and Innovations
The offered tool creates VR applications
- fast and easy: 50-90% time savings depending on project compared to standard unity, non-developers can use it to create VR applications
- with unmatched flexibility: open source code and modular system compared to proprietary software
- in a scalable and maintainable way: high degree of integrability thanks to "best of breed" approach
Stage of Development
  • Already on the market
Sustainable Development Goals
  • Goal 10: Reduced Inequality
  • Goal 8: Decent Work and Economic Growth
  • Goal 9: Industry, Innovation and Infrastructure
  • Goal 4: Quality Education
  • Goal 5: Gender Equality
  • Goal 17: Partnerships to achieve the Goal
IPR status
  • Secret know-how

Partner Sought

Expected Role of a Partner
The German company has already been successful with four research project application of various sizes (European Regional Development Fund, Cascades) and are looking for further research and development or commercial partners for a broad variety of use cases. The technology is especially useful for trainings and gaming or product demonstrations and partnerships can range from universities who are looking to use it in their classrooms to training applications or VR app development with partner companies.
Type and Size of Partner
  • Big company
  • SME 50 - 249
  • SME <=10
  • SME 11-49
  • R&D Institution
  • Other
  • University
Type of partnership
  • Commercial agreement with technical assistance
  • Research and development cooperation agreement

Dissemination

Technology keywords
  • 01005006 - Visualisation, Virtual Reality
  • 01003004 - Computer Games
Market keywords
  • 02007010 - Education software
  • 02007007 - Applications software
  • 02006009 - Other computer services
  • 02007004 - Program development tools/languages
  • 02003 - Specialised Turnkey Systems
Sector Groups Involved
  • Digital
  • Creative Industries
Targeted countries
  • Finland
  • Estonia
  • Austria
  • Denmark
  • Belgium
  • Hungary
  • France
  • Greece
  • Ireland
  • Israel
  • Iceland
  • Luxembourg
  • Malta
  • North Macedonia
  • Latvia
  • Lithuania
  • Italy
  • Slovakia
  • Poland
  • Netherlands
  • Portugal
  • Norway
  • Romania
  • New Zealand
  • United Kingdom
  • Switzerland
  • Spain
  • Sweden
  • United States
  • Slovenia