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Polish startup offers modding technology to enhance the player's experience

Summary

Profile Type
  • Business Offer
POD Reference
BOPL20230915001
Term of Validity
18 September 2023 - 17 September 2025
Company's Country
  • Poland
Type of partnership
  • Commercial agreement
  • Outsourcing agreement
Targeted Countries
  • Australia
  • France
  • Sweden
  • Finland
  • Canada
  • Japan
  • Spain
  • United Kingdom
  • New Zealand
  • China
  • Germany
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General information

Short Summary
Polish start-up company provides solutions compatible with Unity and Unreal game engines across all platforms that enable game studios to enhance the player's experience and extend the life cycle of their products.
Full Description
The company cooperates with game studios, deploying their modding tech in their game productions or licensing the technology for the studio to implement it by itself. The solution is compatible with Unity and Unreal game engines and tailored for PC, console, and VR studios or publishers.
The company supports post-launch deployments. Their technology also supports base game updates and easy mod migration. The company’s solution allows for a longer life-cycle of the game and continuous engagement of players, thanks to the creativity and diversity of the modding community.
Advantages and Innovations
The company allows the clients to add modding editors and tools into the game so that modding becomes an integral part of gamers' experience. Modding support developed supports game updates, mod compatibility, and migration. The company supports content and scripting mods - allowing the game to stay fresh and relevant for years. In the SaaS model, it is possible to add modding support to the game based on the reusable modding framework - reusable editors, components, and features. The technology integrates with popular game engines - with existing projects, even at a late stage of development or post-launch. By default, the company provides support for one year or personalized assistance to all business partners. The impact on the existing workflows for programmers & artists is minimal. Upon implementation by the studio, this feature will be released to the community, enabling players to generate their game content, such as maps, objects, or other elements. The studio may exert differing levels of control over modding's extent or establish guidelines for third-party assets like models or textures imported into the game.
Stage of Development
  • Already on the market
Sustainable Development Goals
  • Not relevant
IPR status
  • Secret know-how

Partner Sought

Expected Role of a Partner
The company is looking for PC/Console/VR studios or publishers, that want to embed in an easy way mod editors into their titles based on Unity or Unreal.
Type and Size of Partner
  • SME 11-49
  • SME 50 - 249
  • Big company
Type of partnership
  • Commercial agreement
  • Outsourcing agreement

Dissemination

Technology keywords
  • 01004014 - Serious Games
  • 01005006 - Visualisation, Virtual Reality
Market keywords
  • 02002002 - Graphics systems
  • 02002003 - Graphics software
  • 02007001 - Systems software
Targeted countries
  • Australia
  • France
  • Sweden
  • Finland
  • Canada
  • Japan
  • Spain
  • United Kingdom
  • New Zealand
  • China
  • Germany